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<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-static-methods">静态 Public 成员函数</a> &#124;
<a href="#pub-attribs">Public 属性</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="class_o_n___nurbs_surface-members.html">所有成员列表</a>  </div>
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<div class="title">ON_NurbsSurface类 参考</div>  </div>
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类 ON_NurbsSurface 继承关系图:</div>
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  <img src="class_o_n___nurbs_surface.png" usemap="#ON_5FNurbsSurface_map" alt=""/>
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Public 成员函数</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_NurbsSurface</b> (const <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> &amp;nurbs_surface)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_NurbsSurface</b> (const <a class="el" href="class_o_n___bezier_surface.html">ON_BezierSurface</a> &amp;bezier_surface)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_NurbsSurface</b> (int dimension, ON_BOOL32 bIsRational, int order0, int order1, int cv_count0, int cv_count1)</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsDuplicate</b> (const <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> &amp;other, bool bIgnoreParameterization, double tolerance=ON_ZERO_TOLERANCE) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Initialize</b> (void)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Create</b> (int dim, ON_BOOL32 is_rat, int order0, int order1, int cv_count0, int cv_count1)</td></tr>
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virtual int&#160;</td><td class="memItemRight" valign="bottom"><b>CreateRuledSurface</b> (const <a class="el" href="class_o_n___curve.html">ON_Curve</a> &amp;curveA, const <a class="el" href="class_o_n___curve.html">ON_Curve</a> &amp;curveB, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *curveA_domain=NULL, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *curveB_domain=NULL)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>CreateConeSurface</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> apex_point, const <a class="el" href="class_o_n___curve.html">ON_Curve</a> &amp;curve, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *curve_domain=NULL)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CollapseSide</b> (int side, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> point=ON_unset_point)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Destroy</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___bezier_surface.html">ON_BezierSurface</a> &amp;bezier_surface)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Dimension</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBBox</b> (double *, double *, ON_BOOL32=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Transform</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsDeformable</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeDeformable</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SwapCoordinates</b> (int, int)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetDomain</b> (int dir, double t0, double t1)</td></tr>
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<a class="el" href="class_o_n___interval.html">ON_Interval</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Domain</b> (int) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetSurfaceSize</b> (double *width, double *height) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SpanCount</b> (int) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetSpanVector</b> (int, double *) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Degree</b> (int) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetParameterTolerance</b> (int, double, double *, double *) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsPlanar</b> (<a class="el" href="class_o_n___plane.html">ON_Plane</a> *plane=NULL, double tolerance=ON_ZERO_TOLERANCE) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsClosed</b> (int) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsPeriodic</b> (int) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsSingular</b> (int) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetNextDiscontinuity</b> (int dir, ON::continuity c, double t0, double t1, double *t, int *hint=NULL, int *dtype=NULL, double cos_angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE_COSINE, double curvature_tolerance=ON_SQRT_EPSILON) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsContinuous</b> (ON::continuity c, double s, double t, int *hint=NULL, double point_tolerance=ON_ZERO_TOLERANCE, double d1_tolerance=ON_ZERO_TOLERANCE, double d2_tolerance=ON_ZERO_TOLERANCE, double cos_angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE_COSINE, double curvature_tolerance=ON_SQRT_EPSILON) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Reverse</b> (int)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Transpose</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Evaluate</b> (double, double, int, int, double *, int=0, int *=0) const</td></tr>
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<a class="el" href="class_o_n___curve.html">ON_Curve</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>IsoCurve</b> (int dir, double c) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Trim</b> (int dir, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> &amp;domain)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Extend</b> (int dir, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> &amp;domain)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Split</b> (int dir, double c, <a class="el" href="class_o_n___surface.html">ON_Surface</a> *&amp;west_or_south_side, <a class="el" href="class_o_n___surface.html">ON_Surface</a> *&amp;east_or_north_side) const</td></tr>
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<a class="el" href="class_o_n___surface.html">ON_Surface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Offset</b> (double offset_distance, double tolerance, double *max_deviation=NULL) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetNurbForm</b> (<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> &amp;, double=0.0) const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>ControlPolygonLength</b> (int dir) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsRational</b> (void) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>CVSize</b> (void) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Order</b> (int) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>CVCount</b> (int) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>CVCount</b> (void) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>KnotCount</b> (int dir) const</td></tr>
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double *&#160;</td><td class="memItemRight" valign="bottom"><b>CV</b> (int i, int j) const</td></tr>
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ON::point_style&#160;</td><td class="memItemRight" valign="bottom"><b>CVStyle</b> () const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>Weight</b> (int i, int j) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetWeight</b> (int i, int j, double weight)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetCV</b> (int i, int j, ON::point_style, const double *cv)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetCV</b> (int i, int j, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;cv)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetCV</b> (int i, int j, const <a class="el" href="class_o_n__4d_point.html">ON_4dPoint</a> &amp;cv)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetCVRow</b> (int row_index, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;cv)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetCVRow</b> (int row_index, int v_stride, const double *v)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetCVColumn</b> (int col_index, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;cv)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SetCVColumn</b> (int col_index, int v_stride, const double *v)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetCV</b> (int i, int j, ON::point_style, double *cv) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetCV</b> (int i, int j, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;cv) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetCV</b> (int i, int j, <a class="el" href="class_o_n__4d_point.html">ON_4dPoint</a> &amp;cv) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetKnot</b> (int dir, int knot_index, double knot_value)</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>Knot</b> (int dir, int knot_index) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>KnotMultiplicity</b> (int dir, int knot_index) const</td></tr>
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const double *&#160;</td><td class="memItemRight" valign="bottom"><b>Knot</b> (int dir) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeClampedUniformKnotVector</b> (int dir, double delta=1.0)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakePeriodicUniformKnotVector</b> (int dir, double delta=1.0)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsClamped</b> (int dir, int end=2) const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>SuperfluousKnot</b> (int dir, int end) const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>GrevilleAbcissa</b> (int dir, int cv_index) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetGrevilleAbcissae</b> (int dir, double *g) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetClampedGrevilleKnotVector</b> (int dir, int g_stride, const double *g)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetPeriodicGrevilleKnotVector</b> (int dir, int g_stride, const double *g)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ZeroCVs</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ClampEnd</b> (int dir, int end)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>InsertKnot</b> (int dir, double knot_value, int knot_multiplicity=1)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeRational</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeNonRational</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IncreaseDegree</b> (int dir, int desired_degree)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ChangeDimension</b> (int desired_dimension)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>ChangeSurfaceSeam</b> (int dir, double t)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>TensorProduct</b> (const <a class="el" href="class_o_n___nurbs_curve.html">ON_NurbsCurve</a> &amp;, const <a class="el" href="class_o_n___nurbs_curve.html">ON_NurbsCurve</a> &amp;, <a class="el" href="class_o_n___tensor_product.html">ON_TensorProduct</a> &amp;)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>ReserveKnotCapacity</b> (int dir, int knot_array_capacity)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>ReserveCVCapacity</b> (int cv_array_capacity)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>ConvertSpanToBezier</b> (int span_index0, int span_index1, <a class="el" href="class_o_n___bezier_surface.html">ON_BezierSurface</a> &amp;bezier_surface) const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___surface"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___surface')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___surface.html">ON_Surface</a></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Surface</b> (const <a class="el" href="class_o_n___surface.html">ON_Surface</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___surface.html">ON_Surface</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___surface.html">ON_Surface</a> &amp;)</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EvaluatePoint</b> (const class <a class="el" href="class_o_n___obj_ref.html">ON_ObjRef</a> &amp;objref, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;P) const</td></tr>
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virtual <a class="el" href="class_o_n___surface.html">ON_Surface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>DuplicateSurface</b> () const</td></tr>
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ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>HasBrepForm</b> () const</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>BrepForm</b> (<a class="el" href="class_o_n___brep.html">ON_Brep</a> *brep=NULL) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetDomain</b> (int dir, double *t0, double *t1) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetDomain</b> (int dir, <a class="el" href="class_o_n___interval.html">ON_Interval</a> domain)</td></tr>
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virtual ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetSpanVectorIndex</b> (int dir, double t, int side, int *span_vector_index, <a class="el" href="class_o_n___interval.html">ON_Interval</a> *span_interval) const</td></tr>
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virtual ISO&#160;</td><td class="memItemRight" valign="bottom"><b>IsIsoparametric</b> (const <a class="el" href="class_o_n___curve.html">ON_Curve</a> &amp;curve, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *curve_domain=NULL) const</td></tr>
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virtual ISO&#160;</td><td class="memItemRight" valign="bottom"><b>IsIsoparametric</b> (const <a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsSphere</b> (<a class="el" href="class_o_n___sphere.html">ON_Sphere</a> *sphere=NULL, double tolerance=ON_ZERO_TOLERANCE) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsCylinder</b> (<a class="el" href="class_o_n___cylinder.html">ON_Cylinder</a> *cylinder=NULL, double tolerance=ON_ZERO_TOLERANCE) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsCone</b> (<a class="el" href="class_o_n___cone.html">ON_Cone</a> *cone=NULL, double tolerance=ON_ZERO_TOLERANCE) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsTorus</b> (<a class="el" href="class_o_n___torus.html">ON_Torus</a> *torus=NULL, double tolerance=ON_ZERO_TOLERANCE) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsSolid</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsAtSingularity</b> (double s, double t, bool bExact=true) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>IsAtSeam</b> (double s, double t) const</td></tr>
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<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a>&#160;</td><td class="memItemRight" valign="bottom"><b>PointAt</b> (double, double) const</td></tr>
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<a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a>&#160;</td><td class="memItemRight" valign="bottom"><b>NormalAt</b> (double, double) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>FrameAt</b> (double u, double v, <a class="el" href="class_o_n___plane.html">ON_Plane</a> &amp;frame) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>EvPoint</b> (double u, double v, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;point, int quadrant=0, int *hint=0) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Ev1Der</b> (double u, double v, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;point, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;du, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;dv, int quadrant=0, int *hint=0) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Ev2Der</b> (double u, double v, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;point, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;du, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;dv, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;duu, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;duv, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;dvv, int quadrant=0, int *hint=0) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>EvNormal</b> (double u, double v, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;point, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;normal, int quadrant=0, int *hint=0) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>EvNormal</b> (double u, double v, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;normal, int quadrant=0, int *hint=0) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>EvNormal</b> (double u, double v, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;point, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;du, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;dv, <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;normal, int=0, int *=0) const</td></tr>
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virtual int&#160;</td><td class="memItemRight" valign="bottom"><b>HasNurbForm</b> () const</td></tr>
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<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>NurbsSurface</b> (<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> *pNurbsSurface=NULL, double tolerance=0.0, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *s_subdomain=NULL, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *t_subdomain=NULL) const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetSurfaceParameterFromNurbFormParameter</b> (double nurbs_s, double nurbs_t, double *surface_s, double *surface_t) const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetNurbFormParameterFromSurfaceParameter</b> (double surface_s, double surface_t, double *nurbs_s, double *nurbs_t) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroySurfaceTree</b> ()</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___geometry"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___geometry')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Geometry</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>BoundingBox</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_min, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_max, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double sin_angle, double cos_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double rotation_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Translate</b> (const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;translation_vector)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Scale</b> (double scale_factor)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTightBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;tight_bbox, int bGrowBox=false, const <a class="el" href="class_o_n___xform.html">ON_Xform</a> *xform=0) const</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>ClearBoundingBox</b> ()</td></tr>
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virtual ON_COMPONENT_INDEX&#160;</td><td class="memItemRight" valign="bottom"><b>ComponentIndex</b> () const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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静态 Public 成员函数</h2></td></tr>
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static <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>New</b> ()</td></tr>
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static <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>New</b> (const <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> &amp;nurbs_surface)</td></tr>
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static <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>New</b> (const <a class="el" href="class_o_n___bezier_surface.html">ON_BezierSurface</a> &amp;bezier_surface)</td></tr>
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static <a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>New</b> (int dimension, ON_BOOL32 bIsRational, int order0, int order1, int cv_count0, int cv_count1)</td></tr>
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</table><table class="memberdecls">
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Public 属性</h2></td></tr>
<tr class="memitem:a376717f188808c291a3d4ead4e7f4dbb"><td class="memItemLeft" align="right" valign="top"><a id="a376717f188808c291a3d4ead4e7f4dbb"></a>
int&#160;</td><td class="memItemRight" valign="bottom"><b>m_dim</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_is_rat</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_order</b> [2]</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_cv_count</b> [2]</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_knot_capacity</b> [2]</td></tr>
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double *&#160;</td><td class="memItemRight" valign="bottom"><b>m_knot</b> [2]</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_cv_stride</b> [2]</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_cv_capacity</b></td></tr>
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double *&#160;</td><td class="memItemRight" valign="bottom"><b>m_cv</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-methods"></a>
Private 成员函数</h2></td></tr>
<tr class="memitem:a4cbb9da6a042b71e55d2289cb5e757f0"><td class="memItemLeft" align="right" valign="top"><a id="a4cbb9da6a042b71e55d2289cb5e757f0"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_OBJECT_DECLARE</b> (<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a>)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
额外继承的成员函数</h2></td></tr>
<tr class="inherit_header pub_types_class_o_n___surface"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_o_n___surface')"><img src="closed.png" alt="-"/>&#160;Public 类型 继承自 <a class="el" href="class_o_n___surface.html">ON_Surface</a></td></tr>
<tr class="memitem:a7418fb8120619cb5f17bd4283ad37087 inherit pub_types_class_o_n___surface"><td class="memItemLeft" align="right" valign="top"><a id="a7418fb8120619cb5f17bd4283ad37087"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>ISO</b> { <br />
&#160;&#160;<b>not_iso</b> = 0
, <b>x_iso</b> = 1
, <b>y_iso</b> = 2
, <b>W_iso</b> = 3
, <br />
&#160;&#160;<b>S_iso</b> = 4
, <b>E_iso</b> = 5
, <b>N_iso</b> = 6
, <b>iso_count</b> = 7
<br />
 }</td></tr>
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</table>
<hr/>该类的文档由以下文件生成:<ul>
<li>surface/include/pcl/surface/3rdparty/opennurbs/<a class="el" href="opennurbs__nurbssurface_8h_source.html">opennurbs_nurbssurface.h</a></li>
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